Xbox Game Studios and 343 Industries’ first-person shooter, Halo Infinite, is moving away from Seasons to a new “Operations” model.
Speaking on the official Halo YouTube channel, Brian Jarrard, community director at 343 Industries, and John Junyszek, senior community manager at 343 Industries, mentioned that fans have been wondering why there is no information regarding Season 6 of Halo Infinite, or why the upcoming seasonal content isn’t being referred to as Season 6 by the studio. They revealed that this is because the development team is making a shift in how it’s approaching post-launch content for Halo infinite going forward.
Jarrard said that development team is shifting away from Seasons, so, semantically, the January 30, 2024 update will henceforth be known as CU29. He added that all future updates for Halo Infinite are going to be punctuated by an ongoing Operations model instead of Seasons. This model will continue to offer 20 tiers of of unlockable rewards for free on approximately a four to six weeks cadence that will kick off with Spirit of Fire when that goes live on January 30.
Previously, Jarrard had explained why the shop price on many cosmetic items in Halo Infinite had been increased in conjunction with multi-core functionality being added to customization content. His statement came in response to concern raised by a member of the community over the pricing changes.
Jarrard explained that, with Season 4, revised shop offers were introduced to reflect an updated pricing model that accounted for new coatings being multi-core enabled. With Season 5, many previously released coatings and all helmets in the game were updated to work on all cores, much like the new ones, and those cosmetic items received a price hike to reflect these changes, and to have parity with Season 4 offers. At the same time, the development team made pricing adjustments to offers that included shoulders, as they are planned to also be multi-core enabled in a future update.