A remake/remaster of the America Rising: A Tale of the Enclave mod for the Fallout 4 DLC, titled American Rising 2, has seamlessly integrated the Enclave faction quests into the game’s main story.
The updated version of the Fallout 4 mod is titled America Rising 2: Legacy of the Enclave, and it is available for download at Nexusmods. As per the description, the long-awaited remake/remaster of America Rising: A Tale of the Enclave offers players a brand new way to complete the Fallout 4 Main Quest with the Enclave. Players may choose to help the faction gather their strength along the way or instead opt to destroy them once and for all.
Fallout 4 America Rising 2 Features
The list of features available in this mod can be seen below.
- A 24 quest main storyline seamlessly integrated into Fallout 4 with meaningful player choice
- Help build the Enclave – or destroy them
- An evolving base that restores as you progress through the game
- Over 8000 lines of fully voice acted dialogue by a cast of 25 voice actors
- A large cast of unique characters
- One main companion and two additional followers
- Multiple new random encounters
- New Enclave equipment, settlement decorations and skins
- Multiple new locations and worldspaces
- An Enclave Radio station with music and announcements
- An Enclave Pip-Boy skin
- Repeatable quests
- Integration with Atlas Summit Redux if you have it installed
America Rising 2 Requirements
Listed below are a few things you’ll need to keep in mind before applying and using the American Rising 2 mod.
- America RIsing 2 cannot be used with America Rising 1 – they are critically incompatible
- America Rising 2 has no external dependencies – you only need Fallout 4
- The first quest will launch shortly after you load into the game – you may have to walk around from one location to another for it to trigger
- You will be locked out of the Enclave questline if you have gone to Mass Fusion with another faction
- If you are locked out of the Enclave questline, you will be able to destroy them with the Minutemen, Institute or Brotherhood of Steel if you advance far enough in their quests