Author: Emil John

Emil John is an experienced journalist and reviewer, known for his detailed coverage of the latest news and insightful reviews.

The Gamescom Opening Night Live event showcased a total of 62 games this year. However, one notable observation was the limited number of titles confirmed for release on the Nintendo Switch. Out of the 62 games presented, only 7 were confirmed for the Switch, with one of them being Genshin Impact, a title that has been announced for the platform but has yet to be officially launched. In contrast, nearly all the games featured at the event have been confirmed for release on other platforms, especially on PC and the current generation of consoles. Only three games from the showcase—Monument…

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Square Enix has announced that Final Fantasy XVI is scheduled for release on PC on September 17, 2024. This highly anticipated release follows more than a year after the game’s initial launch on PlayStation 5. The game’s director Hiroshi Takai has hinted at the potential for future entries in the Final Fantasy series to be launched simultaneously on PC and other platforms. In a recent interview with GamesRadar, Hiroshi Takai shared insights into the strategic considerations surrounding the PC release of Final Fantasy 16. When asked about the possibility of future Final Fantasy games having day-one releases on PC, Takai…

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Gothic 3 Classic has been rated by the Entertainment Software Rating Board (ESRB) despite no official announcement from its publisher, THQ Nordic GmbH. The game, which has yet to be formally revealed, is set to be released on multiple platforms including PlayStation 4, Nintendo Switch, and Xbox One. The ESRB’s rating has provided early insight into the game’s content, offering a glimpse of what players can expect from this reimagined classic. Gothic 3 Classic is categorized as a role-playing game that allows players to immerse themselves in a fantasy kingdom from a third-person perspective. The game follows a new hero…

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Black Myth: Wukong has made an explosive debut on Steam. It quickly secured its place as the second most-played game in the platform’s history, amassing over 2.1 million concurrent players within less than 24 hours since its release. This surge in popularity pushed it past games like Palworld and Counter-Strike 2, positioning it just behind the all-time leader, PUBG, which maintains a peak concurrent player count of 3.3 million. The success of Black Myth: Wukong not only stands out due to its impressive numbers but also due to its impact on the gaming community. Until now, the top three spots…

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Rockstar Games appears to be working on a next-generation version of Red Dead Redemption 2 for PlayStation 5 and Xbox Series S|X, based on a recently leaked trailer. The trailer, which has circulated online, seemingly features footage from Red Dead Redemption 2 and concludes with a release date set for March 2025 on these next-gen consoles. Red Dead Redemption 2, initially released in 2018, is currently available on PlayStation 4, Xbox One, and PC. Despite the widespread acclaim and commercial success of the game, Rockstar Games has not yet released an enhanced port for the current-generation consoles, nor has it…

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The limited edition Astro Bot DualSense controller has quickly attracted significant attention and demand, as evidenced by the buzz on social media. Upon its release this morning, pre-orders swiftly sold out at major retailers, leaving only a limited number of units available through Sony’s Direct online store. Priced at $79.99, the controller’s design is inspired by the beloved character from Team ASOBI’s platforming series, Astro Bot. Its distinctive white and blue color scheme, complemented by touchpad eyes that resemble the character’s design, has captured the interest of fans and collectors alike. The unexpected surge in demand for this tie-in product,…

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Roger Clark, known for his portrayal of Arthur Morgan in Red Dead Redemption 2, recently provided insights into the rigorous process of bringing the character to life. In an interview with Gamology, Clark talked about the physical and emotional challenges he encountered during the motion capture performance for the game. Clark disclosed that one of the most demanding aspects was motion capturing the crouch-running animation. He recounted, “People often ask me what was the hardest thing about Red Dead 2, and I’ll tell them it was crouch running. We crouch-ran for, I think, a couple of days. You have to…

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Electronic Arts and Respawn Entertainment have shared the release date for Star Wars Jedi: Survivor for PS4 and Xbox One.  The game was a smash hit on PS5, PC, and Xbox Series S|X, and is scheduled for September 17, 2024, with a retail price of $49.99. It can be pre-ordered on PSN or Xbox. Star Wars Jedi: Survivor initially debuted on April 28, 2023, for the PS5, Xbox Series X/S, and PC (via Steam, Epic Games Store, and EA App). The upcoming PS4 and Xbox One versions will incorporate tailored graphical tweaks to maximize performance on these legacy platforms. EA…

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The highly anticipated second season of the American post-apocalyptic drama series, The Last of Us, is scheduled to debut on HBO in 2025. HBO has shared the first look at its teaser trailer. The series, based on the acclaimed video game franchise created by Naughty Dog, is set two decades into a pandemic caused by a mass fungal infection that transforms humans into zombie-like creatures, leading to the collapse of society. This season will adapt the events of the 2020 game, The Last of Us Part II, and continue the journey of Joel and Ellie, portrayed by Pedro Pascal and…

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Larian Studios developed Baldur’s Gate 4 before deciding to discontinue the project. In a recent interview with PC Gamer, Larian CEO Swen Vincke provided insights into the studio’s decision-making process and the factors that contributed to the abandonment of the highly anticipated sequel. Following the success of Baldur’s Gate 3, Larian Studios encountered significant pressure to continue the series. Vincke explained, “So if something is super successful, obviously everyone’s [asking] you, ‘When are you going to make the next one?” This external pressure, combined with the developers emerging from an intense development period, left the team in a vulnerable state.…

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