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Home»Patch Notes»Immortals Fenyx Rising Update 1.34 Patch Details
Patch Notes

Immortals Fenyx Rising Update 1.34 Patch Details

GIStaffBy GIStaffJune 3, 2021Updated:June 3, 2021No Comments2 Mins Read

Immortals Fenyx Rising has been updated to version 1.34 today on all platforms. You can find out the complete set of patch notes from here.

The new update is out now for the PS4, PS5, Xbox One, Xbox Series, and PC. It fixes a number of issues from the Quests to the Lost Gods DLC. The season pass has concluded now with the third DLC releasing for the game and the developers haven’t shared any plans for further content. Get the details on the patch notes below.

Immortals Fenxy Rising Update 1.34 Patch Notes

QUESTS

  • Fixed an issue where the “Go Do Hero Things” quest would not complete.
  • Fixed an issue where the “Pecking Order” quest would not proceed to the “Nest Egg” quest.
  • Fixed an issue where defeating Cerberus in the Hound of Hades vault would not register.
  • Fixed an issue where a cutscene in “Bolt from the Blue” would not trigger.
  • “A New God” – Fixed an issue where an invisible wall was preventing the completion of the “Trial of Zeus”.
  • “The Lost Gods”- Fixed an issue where Demeter would spawn under the ground during the “Gardenian of the Guarden. Wait. What?” quest.
  • “The Lost Gods” – Fixed an issue where the player’s character could not interact with Poseidon during the “Powerful as the Waves, Dumb as a Rock” and “The Other, Other Brother” quests.

GAMEPLAY

  • Fixed an issue where the Molten Fragment was not granted when collecting it in the “Arena of Agility”.
  • Fixed an issue where the Vestment of the Horai was missing from the inventory.

The Lost Gods:

  • Fixed an issue where the Essences would stop working after a certain time.
  • Fixed an issue where the player’s character would abruptly swim up and down in the large waterfalls found in Boreas’ region.
  • Fixed an issue where the Opportunist achievement was awarded too soon.
  • Fixed an issue where the difficulty would ramp up too fast.
  • Fixed an issue where enemies would spawn prematurely, after they were defeated in the same in-game day cycle.

SYSTEM

  • [PC] Fixed an issue where the game would freeze when moving the window from one monitor to another while in windowed mode.

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